Chris Bell - Portfolio
Games developer for over 20 years spanning consoles from the PlayStation 1 to 4, PC, VR, PSVR and mobile. Generalist developer with specializations in gameplay, design and Unity 3D development.
Worked as a general Unity developer on their flagship title Shardfall that will be shipped with their motion tracking fitness equipment. I worked on the traversal system where you go through the world steering and jumping over the environment. I also worked on camera, vfx and other gameplay systems.
A new application, currently under development by PlayStation Studios and targeted to launch on PlayStation platforms in 2023, It will use virtual reality technology to enable people to view, interact with, and understand complex climate data in order to raise awareness about climate change.
I worked on general features including visuals, navigation and presentation.
This project collates a large collection of camera trap images and presents them in a game where the player takes part in what was the largest study of its kind. I helped in design and all development.
Wildeverse - Unity, Android, iOS
Internet of Elephants 2020
Worked on new gameplay features on this VR survival game.
A Google Cardboard VR game where you guide crates to designated points. I helped design and programmed the whole project, releasing for Android and iOS. A GearVR version was used on an RS trade show stall.
I supported and wrote some mini-games for this educational range for Android and iOS.
I designed and programmed this 1 and 2 player game to support the debut of Aardman Animations Farmers Llamas.
Aardman Animations worked with Acamar films to produce their first app featuring Bing. I helped design and programmed the whole project.
Rainy Cat - Unity
Oxide Software Ltd
August 2014
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