Chris Bell - Portfolio

Games developer for over 20 years spanning consoles from the PlayStation 1 to 4, PC, VR, PSVR and mobile. Generalist developer with specializations in gameplay, design and Unity 3D development.

Shardfall: Unity, PC
Quell
April 2023

Worked as a general Unity developer on their flagship title Shardfall that will be shipped with their motion tracking fitness equipment. I worked on the traversal system where you go through the world steering and jumping over the environment. I also worked on camera, vfx and other gameplay systems.

Website

Climate Station - Unity, PSVR
PlayStation Liverpool
January 2022

A new application, currently under development by PlayStation Studios and targeted to launch on PlayStation platforms in 2023, It will use virtual reality technology to enable people to view, interact with, and understand complex climate data in order to raise awareness about climate change.

I worked on general features including visuals, navigation and presentation.

Press release

Unseen Empire - Unity, WebGL, iOS, Android
Internet of Elephants 2020

This project collates a large collection of camera trap images and presents them in a game where the player takes part in what was the largest study of its kind. I helped in design and all development.

Play now

Wildeverse - Unity, Android, iOS

Internet of Elephants 2020

Wildeverse is a mobile app that brings the experience of the life of a number of primates and wildlife scientists to the player using AR. The player can wander their space and search for creatures and features in their habitat. I took over the half finished product and brought it to release, adding features, updating the AR systems and meta game.
Website

The Eastern Edge -
Unity, Oculus Rift/Rift S
Shadow Industries
May 2018

Worked on new gameplay features on this VR survival game.

MetaQuest Store

PJ Masks: Time to be a hero - Unity, iOS, Android
Complete Control (Entertainment One)
August 2017

Made in collaboration with Entertainment One and Complete Control, this PJ Masks game give kids an AR gaming experience combined with a fun mask system where they can dress up like their favourite characters from the TV show.
Google Play iTunes

Gloforms - Unity, iOS, Android
Complete Control (for Clarks)
June 2017

Made in collaboration with Clarks and Complete Control, Gloforms is a free kids game to accompany the release of a range of shoes. The game features the 4 characters from the Gloforms promotion and includes unique abilities for each character and 3 game style.
Google Play iTunes

RS Pallet Panic - Unity, VR
Austella
October 2016

A Google Cardboard VR game where you guide crates to designated points. I helped design and programmed the whole project, releasing for Android and iOS. A GearVR version was used on an RS trade show stall.

Google Play
iTunes

Tango Trails - Unity, Tango
Oxide Software Ltd
October 2016

A small project to experiment with the possibilities of a Project Tango device. The game maps out a play area as you walk around and then you must walk between points whilst avoid obstacles and the trail you create behind yourself.
Google Play iTunes

EduGuru - C++
August 2016

I supported and wrote some mini-games for this educational range for Android and iOS.

EduGuru Maths - Android EduGuru Maths - Android EduGuru Maths - iOS EduGuru English - iOS

Shaun the Sheep - Llama League - Unity
Aardman Animations
December 2015

I designed and programmed this 1 and 2 player game to support the debut of Aardman Animations Farmers Llamas.

Google Play iTunes

RacerDome - Unity
Oxide Software Ltd
March 2016

A small game I created entirely that uses a unique driving mechanism in a spherical world.
Google Play

Bing Baking - Unity
Aardman Animations
May 2016

Aardman Animations worked with Acamar films to produce their first app featuring Bing. I helped design and programmed the whole project.

Google Play iTunes

Shaun the Sheep - Top Knot Salon - Unity
Aardman Animations
December 2014

Released to promote Aardman Animations Shaun the Sheep Movie, Top Knot Salon allows players to put their face into a character and design their hair style. I programmed the whole project and it has had over 1 million downloads across iOS and Android.
Google Play iTunes

Rainy Cat - Unity


Oxide Software Ltd
August 2014

A small fun project I created myself, predominantly during my commute on the underground.
Google Play

Cinime - Unity
Yummi Media Group
2013

Cinime was an app that linked to the adverts at the start of a film to link promotions and games. It was active in UK cinemas for around 1 to 2 years. I worked on the user interface and games that synchronised to screen footage.
Google Play

Poplings - Unity, Prototype
Sony Music 2012

I helped design and create a prototype for the educational game Poplings that was later taken into production. It featured cartoon characters playing in a world synchronised to music from the Sony Music catalogue.

Polybox - Unity
Oxide Software Ltd
February 2012

Polybox is an original puzzle game I created that was released on PC in 2003 and was converted to mobile in 2012.
Google Play

Spongebob Square Pants:
Creature from the Krusty Krab - C++, consoles
2006
Atlanis Squarepantis - C++, consoles
Blitz Games 2007

I worked on two Spongebob titles at Blitz games creating platform, driving and flying levels across the titles

Others

Older titles that I made contributions to from Playstation upwards. All were created in C++ using in house systems.

MODERN STYLES

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